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📱 Mobile & Cross-PlatformGoogle

[image_picker] losing connection with device

Freshabout 21 hours ago
Mar 14, 20260 views
Confidence Score95%
95%

Problem

I am trying to use image_picker^0.6.1+11 to capture images from camera as the source it works fine for the first time but when I try to retake the image the app crashes with a log lost connection to the device without any exception or error. UseCase: I want to capture three images from camera and view them in an imageview. I have tested the app on the latest flutter master and stable channels but has same issue here's my [code block] output [code block] Steps to Reproduce pubspec.yaml [code block] 1. example from image_picker:https://pub.dev/packages/image_picker 2. capture a image 3. re capture the image it crashes Logs [code block]

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1 Fix

Canonical Fix
Unverified Fix
New Fix – Awaiting Verification

Fix Image Picker Crash on Retake in Flutter App

Medium Risk

The crash occurs due to the image_picker plugin not properly releasing resources after the first image capture. When attempting to retake an image, the app loses connection to the device as it tries to access a resource that is still in use or not properly disposed of.

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  1. 1

    Update image_picker Dependency

    Ensure that you are using the latest stable version of the image_picker plugin, as bugs are often fixed in newer releases.

    yaml
    dependencies:
      image_picker: ^0.8.4+4
  2. 2

    Dispose of Image Resources

    Make sure to properly dispose of any image resources after use. This can be done by setting the image variable to null after displaying it.

    dart
    setState(() {
      _image = null;
    });
  3. 3

    Implement Try-Catch for Image Capture

    Wrap the image capture code in a try-catch block to handle any unexpected exceptions gracefully, which may help in diagnosing the issue further.

    dart
    try {
      final pickedFile = await ImagePicker().getImage(source: ImageSource.camera);
      setState(() {
        _image = File(pickedFile.path);
      });
    } catch (e) {
      print('Error: $e');
    }
  4. 4

    Check for Device Permissions

    Ensure that the app has the necessary permissions to access the camera. If permissions are not granted, the app may crash when trying to access the camera again.

    dart
    if (await Permission.camera.request().isGranted) {
      // Proceed to capture image
    }
  5. 5

    Test on Different Devices

    Test the app on multiple devices and emulators to identify if the issue is device-specific. This can help in understanding if the problem is with the device or the code.

Validation

To confirm the fix worked, capture an image, then retake the image multiple times without crashing. Monitor the logs for any errors or warnings during the process.

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Environment

Submitted by

AC

Alex Chen

2450 rep

Tags

flutterdartmobilec:-crashe:-device-specificplatform-androidcustomer:-crowd